Fall of Varrock

Fall of Varrock Wiki

The official wiki - 41 articles, maintained by the dev team

Welcome to the Fall of Varrock Wiki

The official reference for how this server actually works - the War, minigames, unlocks, the economy and skilling. Articles are updated the same day features ship, so the wiki always matches the live game. New here? Start with Welcome to the Kingdom and Recruit Trials. Looking for the spellbooks? See Unlocking the magic books.

Getting Started
  • Welcome to the Kingdom
    What kind of server this is, what makes it different, and where to go first.
  • Recruit Trials - your first hour
    The four-step onboarding quest every new player gets, plus the starter kit and bank stake.
  • Gameplay roadmap - the player journey
    The whole journey on one page - from your first hour in steel to commanding armies as King.
  • The Rogue Problem
    The Act II quest that picks up after the Wizard Tower and runs a fresh Squire through the whole Rogue Knight ladder - the realm's PK schooling. It ends when every camp is broken, not when a rank is bought.
  • The teleport portal
    The home portal's nine tabs cover everything - skilling, bosses, wilderness tiers, minigames - with danger tags.
  • The command window
    Type ::commands to open a tabbed window listing every command your rank can use - click one to drop it into your chat box.
  • Server announcements
    Where server-wide headlines show up - the ticker above the chat box - and how to tune it.
The War
PvP & Wilderness
  • Loot keys
    Every player kill mints a loot key - claim it at the Lumbridge Loot Chest before someone takes it off your corpse.
  • Death & item protection
    OSRS keep-3 rules apply everywhere - what you keep, where your stuff goes, and which content is safe.
  • PK rewards, Blood Money & Elo
    What killing players pays, where to spend Blood Money, and how your Elo and rank percentile work.
  • PK bots of the wilderness
    Fake-player fighters roam the wilderness and hold organized camps - weak metal fodder at the edge, escalating to elite NH meta the deeper you go, every kill rolling PK-set loot.
  • Fallen Varrock - the loot hub
    Varrock fell. No guards, no townsfolk - the city crawls with monsters, rogues and PKers, and the loot flows to whoever walks out alive.
  • The Rogue Knights - the PK ladder
    Fourteen named boss PKers across seven organized camps. The Sergeant assigns them weakest to strongest - each one you beat unlocks the gear for the next, all the way to AGS-class loot.
Minigames & Bosses
  • Wizard Tower
    The instanced tower-assault minigame - solo or in a band of five - that unlocks the special spellbooks and farms high-tier runes.
  • Fight Cave
    Eleven waves of real TzHaar monsters ending in TzTok-Jad. Prayer-switch his telegraphed attacks, earn the Fire cape. Safe death, private instance.
  • The Inferno
    Thirteen waves beneath the lava ending in TzKal-Zuk. Sacrifice a Fire cape to enter. The Infernal cape cannot be bought - only earned.
  • Bosses - the full roster
    Every boss lair, its teleport command, and how the collection log tracks your drops.
  • Corporeal Beast - the city boss
    Lumbridge's apex world boss - damage-split loot, sigil mega-rares, and Lord-sponsored summons.
  • Castle Wars
    The classic capture-the-flag team war on the real Castle Wars arena. Pick Saradomin or Zamorak at the lobby portals (or let Guthix balance you), steal the enemy standard off their keep roof, and run it home to score. Bots fill both armies to 25-a-side, so there's always a full war.
  • Last Man Standing
    The original OSRS battle royale. Build your kit at Lisa, spawn on an instanced island at standardized stats, loot the village chests for upgrades, and outlast everyone as the fog closes in.
  • Duelling & Staking
    The classic stake-your-items duel. Challenge a player anywhere in a safe zone, set the rules, both put up items and coins, then get whisked to a private arena and fight to the death - the winner takes the whole pot. Escrowed and crash-safe, so it can't be scammed.
  • PK Training Arena
    A Duel Arena sparring ground that teaches you to PK. Build any loadout in the LMS-style kit editor (or bring your own gear), fight a matched bot at Easy/Medium/Hard, keep nothing, lose nothing, gain XP.
  • Automatic Tournament
    A scheduled 1v1 bracket. Enter with one command, fight knockout rounds in private arena pits wearing a standardized kit, and take the coin purse if you outlast everyone. Nothing you own is ever at risk.
  • What's coming next
    Content that's on the roadmap or visible in-game as "coming soon" - and what's actually playable today.
Magic
Skilling
Economy & Trading
Companions & Progression
  • Companions
    Recruit, train, gear and command your own levelable AI fighters - up to three at your side.
Store & Membership
  • Bonds & membership
    How bonds move between players, what redeeming gets you, and the membership tiers.