Senntisten Expeditions
Beneath the Digsite lie the conduits of Senntisten — the buried Zarosian infrastructure
that amplified the Fall. An expedition is a private descent into its temple: clear the
wardens, face the Custodian, come back up with what the ruins give.
Getting there
Open the teleport portal → Mini-Games → Senntisten Expedition and Operate one of the
Digsite winches (or ::expedition). You're lowered into your own copy of the temple's western
corridor. You have twelve minutes; ::expedition again hauls you up early. Dying inside is a
safe death.
The run
- Wave 1 — the corridor. Sentinels and a Buried Legionnaire (melee).
- Wave 2 — the hall. Legionnaires, a Sentinel and two Echoes of the Fall (magic, sap prayer).
- Wave 3 — the hall. More Legionnaires plus two Conduit Warlocks (magic bolts).
- The Custodian of Senntisten — a Zarosian demon bound to the altar (700 HP). He melees for 28 and hurls necrotic bolts (26, drains prayer). Every seventh attack he charges a conduit surge: three ticks of warning, then 25 through prayer to anyone within two tiles — step away. Below half health he calls two Echoes.
Each wave cleared pays 2–4 Varrock salvage.
Rewards
The Custodian drops 2 Relics of old Varrock, 10 salvage and a **Senntisten expedition
log page every kill, plus runes, bars, bones and restores, and pays 30 War
Effort and 4 Commendations**. Relics and salvage are War-Forging materials; the log page is a
Collection Log chase. ::kc tracks the Custodian; your completed expedition count is kept.
Deep Senntisten
The great dungeon beyond the temple — harder wardens, rare rooms, original bosses and
higher-tier materials — opens behind Beneath the Fallen Empire. This is the door.
This page was last edited on 2026-09-03.
