Fallen Varrock (PvM)
Varrock is never reclaimed — but it can be worked. Outside the Marches and Campaigns the
ruins are always open: the ambient dead, the four captains, and now a stronger layer for
players who want to live there.
Fallen Varrock is PvP everywhere except the west bank, the east bank and the Grand Exchange
pockets. Bring what you can lose.
Elite undead
The streets north of the square and the palace approach are held by a stronger tier — **Fallen
Legionnaires, Grave Knights, Bone Warlocks, Plague Zombies, Drowned Marines, Wailing Shades and
Screaming Banshees**. Melee ones hit up to 28; the casters bolt from range, the Plague Zombie
poisons, the Shade and Banshee sap prayer. They drop supplies and Varrock salvage, with a
rare Relic of old Varrock.
Salvage piles
Crates lie in the rubble of every district. Search one for 2–5 Varrock salvage and a 1/40
shot at a relic; the pile is bare for a minute and a half afterwards, and the noise sometimes
wakes an elite in the rubble. Salvage and relics are the War-Forging materials the Royal Smith
will take.
Malachai the Hollow
Every twenty minutes or so a hollow knight rises at one of the district centres and the
whole world hears of it. He melees hard (max 30) and every sixth swing wails, sapping a fifth
of the prayer of everyone near him. He lingers ten minutes. Felling him drops two relics,
salvage and supplies, and pays 20 War Effort and 3 Commendations.
The Palace Warden
The palace is the deep, repeatable target. The Palace Warden (900 HP, multi-way) melees for
30 and hurls necrotic bolts (24, drains prayer). Every eighth attack he raises three dead
beside you, and once below half health he calls a Grave Chill — a three-tick warning, then 20
through prayer to anyone still within two tiles. He drops 1–2 relics, 12–20 salvage, dragon
bones and supplies, pays 40 War Effort and 5 Commendations, and one kill in
eight yields a Warden's ember. He returns fifteen minutes after a kill.
Arrav Intelligence
Captain Rovin stands in the west bank pocket. Knights and above (the Cursed Hero quest, once
it lands) can take one assignment at a time:
| Assignment | Work | Pay |
|---|---|---|
| Purge | 8–13 elite undead in a named district | 15 War Effort, 2 Commendations, 5 salvage |
| Salvage | 10–17 Varrock salvage from the piles | 12 War Effort, 2 Commendations, 1/6 relic |
| Bounty | Fell Malachai the Hollow | 25 War Effort, 4 Commendations, a relic |
| Warden | Fell the Palace Warden | 40 War Effort, 6 Commendations, 2 relics |
Assignments complete on their own as you work; ::intel shows the one you hold. Relics and
embers are Collection Log entries; ::kc tracks the Warden and Malachai.
This page was last edited on 2026-09-03.
