Fall of Varrock

Magic — what works and how

From the Fall of Varrock Wiki - Utility spells, curses and freezes, Vengeance, Tele Block, and where to get runes.

Combat spells across all four books work — including sticky autocast — plus a wide set of utility magic. This page covers what's live and the details that matter.

Utility spells (Standard book)

SpellEffectNotes
High / Low AlchemyItem → coins (60% / 40% of value)Bonds can't be alched
Superheat ItemSmelt ore without a furnaceBronze/iron/mithril/adamant/rune recipes, Smithing XP included
Enchant JewelleryGem jewellery → enchantedOne unified spell — recoil, dueling, forging, life, wealth rings + amulets
Bones to Bananas / PeachesAll bones in pack → food
Telekinetic GrabNot yet wired

PK spells

  • Vengeance (Lunar, Magic 94) — reflect 75% of the next hit back at your attacker. 30-second cooldown. "Taste vengeance!"
  • Tele Block (Magic 85) — blocks the target's teleports (spells and jewellery) for 5 minutes.
  • Freezes — Bind (~5s), Snare (~10s), Entangle (~15s), plus the Ancient ice spells with their own freeze timers.
  • Curses — Confuse/Weaken/Curse (5% stat drain) and Vulnerability/Enfeeble/Stun (10%). They currently always land.

Teleports

City teleports work on all four books — Modern plus 8 Ancient, 7 Lunar and 9 Arceuus destinations, each with its book's cast animation. For everything else there's the home teleport portal.

Where runes come from

Basic elemental and mind runes are shop-bought in the Lumbridge market. High-tier runes are deliberately not sold — chaos, nature, law, death, blood, soul and wrath come from:

  • Wizard Tower runs — the main rune faucet
  • The Trading Post (::market) seed stock — nature, law, death, blood, cosmic, astral at cache value
  • Monster drops (every NPC uses its real OSRS table)

Spellbook access

Ancient, Lunar and Arceuus need the Wizard Tower unlock — see Unlocking the magic books. Switch with ::spellbook.

WikiMagic

This page was last edited on 2026-07-04.