Fall of Varrock

God Wars Dungeon

From the Fall of Varrock Wiki - All four throne rooms are back at once - the generals, their bodyguards, and the godsword grind.

The God Wars Dungeon generals have returned - all four at once, rebuilt as a single

package. These are shared-world camps, not instances: each throne room holds its

general and three bodyguards, everything in the room is aggressive, and other players

can be fighting alongside (or against) you. Bring a team or bring courage.

Getting there

Teleport portal → Bosses tab: General Graardor, Commander Zilyana,

K'ril Tsutsaroth and Kree'arra each land you at the edge of their room.

These rooms are hostile ground - the whole camp wakes up when you walk in.

The four fights

GeneralBodyguardsThe fight
General Graardor (Bandos)Steelwill (mage), Grimspike (ranger), Strongstack (melee)Crushing melee up close; his ranged boulder barrage hits everyone in the room. Pray Melee in his face, watch the barrage. His magic defence is enormous - bring melee or ranged.
Commander Zilyana (Saradomin)Growler (mage), Bree (ranger), Starlight (melee)The fastest attacker in the game - relentless melee, and 1-in-7 attacks she roots the room with an instant lightning burst (two magic hits on everyone, no projectile to dodge). Protect from Magic when she glows.
K'ril Tsutsaroth (Zamorak)Balfrug (mage), Zakl'n (ranger), Karlak (melee)Heavy slashes and a room-wide magic barrage - and praying melee is a gamble: he can smash through your prayer for up to 49, draining half your prayer points. Carries poison on every attack - bring antidotes.
Kree'arra (Armadyl)Skree (mage), Geerin (ranger), Kilisa (melee)Flying - melee cannot touch him. His gale blast hits the whole room for up to 71 ranged and buffets everyone back a tile; his magic volley is the softer roll. Ranged him down, Protect from Missiles.

Kill the bodyguards first or fight in a corner - every caster and ranger in the room

will be on you from the moment you land.

Each throne room has its god's altar: Pray-at restores your prayer points in full, once

every ten minutes (the cooldown is shared by all four altars and survives logging out). The

altars take no bone offerings. The rooms are multi-combat, so bursts and barrages splash the

bodyguards.

Loot - the godsword grind

Every general drops from his own donor table, with the chase items all Collection Log

entries:

  • Godsword shards 1/2/3 - 1/100 each from every general; combine three shards and a hilt at an anvil for a godsword.
  • Hilts - Bandos / Saradomin / Zamorak / Armadyl, 1/125 from their owner.
  • Bandos armour (chestplate/tassets 1/128, boots 1/64) from Graardor.
  • Armadyl armour (helmet 1/64, chestplate/chainskirt 1/128) from Kree'arra.
  • Saradomin sword (1/64), Armadyl crossbow (1/200), Saradomin's light from Zilyana.
  • Zamorakian spear (1/100), Staff of the dead (1/250), Steam battlestaff from K'ril.
  • God pets - each general drops his own at 1/1000.

Every kill rolls the general's drop table and counts toward ::kc; bodyguards drop from the standard tables.

See also

Wiki › Minigames & Bosses

This page was last edited on 2026-09-04.